![]() During race sessions earn warning points, if 3 points are acquired in one go, or you pass the cumulative point limit threshold (5 by default) a drive through is given.During all sessions invalidate current lap and sometimes next lap, based on how close to the end of the lap and the size of the infringement.Improved calculation of infringement during time off track, taking into account, time gained, distance travelled, throttle application, time off track, speed differentials, positions gained during race, wall riding and more.Ability to configure number of Track Limit Points before a Drive Through during race sessions.Ability to set Track Limits to None/Default/Strict. ![]() Updated Track Limits System taking into account many factors to award warning points for infringements, with drivers given a short amount of time post cut to give up any gained time or positions in race.Changes of this scale will alter the way cars and tracks behave in the simulation, so let’s take a look at the new change log, and some key highlights from this new build. These developments have undergone heavy testing by the internal Studio 397 development team, however, this release candidate has been made available for those of you who wish to get an early look at the future of rFactor 2, and to help us further iron out any unexpected issues ahead of the full public release in August. In this latest build update, you will find significant improvements to the gameplay experience of rFactor 2, ranging from our new anti-lock brake system and traction control behavioural changes, some clever new track limits functionality, right the way through to enhancements we have made to our dynamic track experience – changes that we consider substantial enough to provisionally label as Real Road 2.0. More official detailed information below:įeaturing the latest developments and improvements created by the team at Studio 397, the July 2022 release candidate can be accessed via your rFactor 2 Steam account, under the release candidate branch option. There are no safety or skill ratings, and anyone can enter any race, provided they have the necessary DLC for it.Studio 397 has released a new rFactor 2 Roapmap Update July 2022 with the last news. When it comes to multiplayer things aren’t much better. For those who just love to drive, this isn’t a big issue, but for those who crave competition it is certainly a drawback. The total absence of any sort of a career mode or custom championships in singleplayer can lead to a somewhat empty experience. Where the game excels in driving feel, it lacks in driving content. Obviously, the driving itself is very high quality – the game isn’t considered to be one of the best simulations on the market for no reason! However, is it enough for a sim racing game to simply have the best physics and force feedback systems? So this new aspect of the game get’s Joe’s thumbs up. ![]() Confusing, ugly and cluttered menus that used to be a feature of the game are all gone now, and the sleek redesign works wonders for the game’s overall usability. Recently, rFactor 2 received a significant update which improve the interface and in-game menus. Join ChampionJoe as he gives his honest, and perhaps surprising, review of rFactor 2. However, does all this make it a worthwhile pick up in 2022? After all, the game is now nine years old. It boasts a loyal fanbase, an in-depth physics engine with stellar force feedback, and a thriving modding community. RFactor 2 has always been held up as one of the most realistic racing simulations in the world, if not the most realistic one of all. However, is it a good game, or just a good sim? Find out in our latest video. RFactor 2 has for nine years now been one of the premier sim racing experiences.
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